Pro Tour 3 Dromai Masterclass - Google Docs

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By Ian Zhang

Disclaimer: This deck was designed for beating the more focused meta in Pro Tour and might not perform as well in local tournaments. Feel free to make changes as fits with your local meta

Introduction

This Dromai List is one I’ve been working on together with Jamie Faulkner and Noah Clark, and it ended up getting me a record of 11-3 on PT3, bubbling out on 9th (7-1 CC, 4-2 Draft).

After very randomly stumbling across Seeker’s equipment (thanks Leon), I quickly asked Jamie and he quickly pulled to action with the endless possibilities this card opened up for Dromai. He pulled us together in a group called the Dromai Cabal to sculpt the perfect deck for Pro Tour 3

For Pro Tour 3, we predicted a spread similar to this:


This prediction was… more or less correct. I probably overestimated Azalea a little bit, but most players seemed to recognize that taking Azalea to this field was not the best decision, despite her BH performance.

Anyway, less talking more results:

R1 - Bye (Thanks SCG for not holding a player meeting)

R2 - Lexi L

R3 - Dromai W

R4 - Azalea W

(R5 - R10 Draft 4-2)

R11 - Oldhim W

R12 - Oldhim W

R13 - Oldhim W

R14 - Oldhim W (Streamed)

We’ll go over the deck, and the gameplans for the matchups in the next sections

https://fabrary.net/decks/01GK235C02KCNN4N87T6JTT7VT


Main Deck


Equipments


Don’t unsleeve and flip. Only villains do that.

PT3 Dromai (9th Place)

Class: Illusionist

Hero: Dromai, Ash Artist

Weapons: Storm of Sandikai

Equipment: Crown of Providence, Flamescale Furnace, Ghostly Touch, Mage Master Boots, Nullrune Gloves, Seeker's Leggings, Wave of Reality

(3) Burn Them All (red)

(3) Command and Conquer (red)

(3) Dustup (red)

(3) Fate Foreseen (red)

(3) Invoke Azvolai (red)

(3) Invoke Cromai (red)

(1) Invoke Dominia (red)

(3) Invoke Kyloria (red)

(3) Invoke Miragai (red)

(3) Invoke Nekria (red)

(3) Invoke Ouvia (red)

(1) Invoke Tomeltai (red)

(3) Invoke Vynserakai (red)

(3) Invoke Yendurai (red)

(3) Oasis Respite (red)

(3) Rake the Embers (red)

(2) Sand Cover (red)

(3) Sigil of Solace (red)

(3) Sink Below (red)

(3) Sweeping Blow (red)

(2) Unmovable (red)

(3) Remembrance (yellow)

(2) Tome of Fyendal (yellow)

(3) Embermaw Cenipai (blue)

(3) Passing Mirage (blue)

(3) Sweeping Blow (blue)

(1) Timesnap Potion (blue)


Sideboarded out:

-1x Ghostly Touch

-1x Mage Master Boots (Arguable)

-1x Nullrune Gloves

-1x Invoke Ouvia (Arguable, on picture Sigil is sided out instead. Both are fine)

-3x Oasis Respite (Probably bad?)

-2x Unmovable

-3x Remembrance

-2x Tome of Fyendal (Arguable)

-1x Timesnap Potion

Strategy


Sideboarded out:

-1x Nullrune Gloves

-1x Seeker's Leggings

-1x Wave of Reality

-3x Command and Conquer

-3x Dustup

-2x Tome of Fyendal

Strategy


Sideboarded out:

-1x Ghostly Touch

-1x Nullrune Gloves

-1x Seeker's Leggings (Arguable. Maybe Seekers going second?)

-3x Fate Foreseen

-3x Oasis Respite

-2x Sand Cover

-2x Unmovable

-1x Timesnap Potion

(I should probably cut 1 Passing to go down to 60)

Strategy


WIP

Sideboarded out:

-1x Ghostly Touch

-1x Mage Master Boots

-1x Nullrune Gloves

-3x Command and Conquer

-3x Dustup

-3x Remembrance

-2x Tome of Fyendal

-1x Timesnap Potion

Strategy